FIFA Manager 10
FIFA Manager 10 is a managerial simulation in which the player is responsible for the financial and athletic success of his team. The player has influence on many settings, e.g. line-ups, player transfers, training, budgets, merchandising, stadium expansion or sponsors. New is the stadium infrastructure were the player sets the number of toilets, VIP rooms and similar things.
FIFA Manager 10
One of the key features of Anstoss 3 was the ability to actually play the games after Anstoss Action was released. Although it could be played as a stand-alone game, it only reached the full potential when used with the manager game. This feature, only present on other games with limited geographical distribution, the Spanish PC Fútbol, was included for buyers of both TCM 2004 and FIFA 2004, which could use the Football Fusion function. Some fans managed to control games in TCM 2003 by hacking the configuration files, but data loss and corruption was frequent. Celtic manager Martin O'Neill appeared on the cover of TCM 2004. Criticized by a confusing interface, EA reworked it for TCM 2005, with a more sleek design. European Champion with former FC Porto and Chelsea manager José Mourinho was selected for the main cover.
FIFA Manager 09 received mixed reviews from Metacritic, with an average of 69%. Scores ranged from a dire 30% (Total PC Gaming) up to a more than respectable 85% (GameStar). Most reviews commented on the level of depth and realism involved in the game, while noting that it might well be too much for some. Play.tm called it "more a lifestyle than a game", observing that "a season, if played thoroughly, will take as long as most full games these days". IT Reviews commented that, "it may still feel like you're awash with a tsunami of statistics but FIFA manager 09 has injected a number of new features to appeal to micromanagement fans".
FIFA Manager 10 is the 2010 successor to the FIFA Manager series from EA's sports brand, EA Sports, following up FIFA Manager 09. FIFA Manager 10 was developed by Bright Future and published by EA Spore. When installed there will be two executable files: Single-player mode and the Multiplayer mode that can be played online. The game gives you the chance to control a wide range of features from discussing tactics with individual players to creating monster stadiums to house your fans. For the first time ever on the series, there is an online mode, as well as a superior 3D animation and a customizable manager desktop.
FIFA Manager 12 is a football manager simulation video game developed by Bright Future GmbH and published by Electronic Arts worldwide under the EA Sports label. It was released for Microsoft Windows. It is the eleventh game in FIFA Manager series of video games.
The first, most striking 3D match engine improvement is the number and variety of player animations. Last year, the game suffered greatly from a lack of unique playing styles. The addition of scores of new animations has certainly alleviated this problem somewhat, and it's now far easier to identify the differences in playing styles between fleet-footed wingers and pug-nosed stoppers. The match action once again proves to be a mix of convincing passages of play and infuriating inconsistency, and while games often do look fairly realistic, they never satisfy like Football Manager's matches and, to a lesser extent, Championship Manager's. As has become traditional with the series, you can also opt to be a player manager, either controlling your player yourself (unwieldy and frustrating) or have them controlled by the AI.
Those aspects aside, let's establish the basics of your (hopefully) prosperous career. FIFA Manager 10 provides a decent line-up for different play-styles. Most will simply choose a club and/or national team for a managerial career, but should it appeal you can negotiate a contract with a random team or even set up a new club. Following that choice is the typical customisation process - pick a database and leagues, create your manager profile and appearance using a fine tooth-comb and, if desired, set-up an optional personal life. At this point FIFA Manager 10 lets you choose from five difficulty levels spread over seven game areas, but being an average chap I went for Normal on everything, which later on seemed like the right choice.
It is also worth mentioning the exciting sounding "Action Mode" that can be selected. This optional mode allows for an additional career controlling a single player in the 3D mode, or more tantalising is the thought of a player-manager role. The problem with this idea is that unlike FIFA 10's "Be a Pro" mode, the player control is utterly terrible - amusingly my best efforts at manually controlling a player resulted in him getting slated by the assistant coach. As commentator Peter Brackley once said: "Nice idea, shame about the execution".
To go into greater detail on everything FIFA Manger 10 caters for would be a Herculean task. To summarise, the great deal of varied tasks to get involved with form more of a distracting veneer on top of what is really important to most football managers. FIFA Manager 10 is privileged to contain all the club, player and league licences in the known universe, but all this would be pointless if there was no continued reason to play. The general feeling during my season with Norwich City is that the game successfully upholds interest over a season, though in the form of bite-sized energetic chunks as opposed to all out addiction.
It's hard to know whether the developers actually want you addicted or not - there is a real-world clock in the interface to remind you it's time to stop, but there is also a bizarre little feature which indicates the value for money recouped from the game. The major downer in drawing me back was most likely down to the deficiency of tactical depth, and there didn't seem to be enough feedback on why my decisions failed or suddenly succeeded. Feelings of joy and disappointment are always going to be a part of a football manager's job description, but more satisfaction would have made a refreshing change.
The first problem I encountered with the online mode is that despite there being a few dozen servers running, the majority are German speaking using the unfamiliar Bundesliga division, with only a handful of these at the start of a season. I decided to take the plunge and join a game of six players (the maximum is eight), but soon after the season began the managers left one by one. By the time the first match ended the game was terminated due to the fact I was now alone.
Eventually I did manage to start a game with a committed and friendly manager called "buh4". We played a complete season in the Barclays Premier League (all matches including the cups), with various other players joining and leaving throughout. Online seasons were originally promised to be short portions of entertainment lasting no more than three hours; however our season took closer to six. With user attention regularly required throughout, during this long session I had to use the repetitive match days as a chance to make a cuppa and take a leak. Despite an early buzz of excitement during the opening part of the season, interest levels steadily decreased over the next few hours, only picking up towards the latter part of the season when the teams reached their climax and the banter between mangers picked up.
It is my overall opinion that FIFA Manager 10 can provide an enjoyable and rounded experience for managers new and old for a fair few hours, with superior sound and graphics to boot. However, if it is an addictive season-upon-season mentality and a polished match engine that you're after, then Football Manager still reigns supreme in those departments. While still the underdog, I would recommend giving FIFA Manager 10 a chance by at least trying out the demo before simply buying a rival out of tradition. You never know, it might just one day substitute Football Manager 10 as the greatest football management simulator on the market, but for now it will have to settle for being the best club manager instead.
FIFA Manager 10 is the 2010 successor to the FIFA Manager series from EA's sports brand, EA Sports, following up FIFA Manager 09. FIFA Manager 10 was developed by Bright Future and published by EA Spore. When installed there will be two executable files: Single-player mode and the Multiplayer mode that can be played online. The game gives you the chance to control a wide range of features from discussing tactics with individual players to creating monster stadiums to house your fans. For the first time ever on the series, there is an online mode, as well as a superior 3D animation and a customizable manager desktop. Bright Future have released a new update on June 2, specially for their 10th anniversary, the new update lets the players manage their national team through the FIFA World Cup 2010. The players can choose the national teams that they want in the tournament and they can choose the original squad or make up their own squad.
The game gives you the chance to control a wide range of features from discussing tactics with individual players to creating monster stadiums to house your fans. For the first time ever on the series, there is an online mode, as well as a superior 3D animation and a customizable manager desktop.
Complete list of all new features and bug fixes in Update 3:- option to display the live ticker sentence by sentence- option to display the live ticker word by word- finished matches in live ticker now change their colour- no commentary in live ticker conference mode- massive increase of UK player pictures and of the XXL pictures (1,786 new pictures, 200 additional XXL pictures)- many additional city pictures (103) and 332 clubs with a new picture- Ups & Downs reworked and now more difficult- added reserve leagues to various countries (Bulgaria etc.)- option to lock players on the scouting list (excludes them from Delete All)- option to scout a whole list of players (up to 20) with one click (no drag&drop of every single player required)- original shirts in the 3rd Division and in the regional leagues of Germany- ONLINE: Goals and ratings are displayed on the player info screen, additional warnings- ONLINE: New player condition tooltip- ONLINE: Extension of the highscore list to 50,000 playersBug Fixes:- CaC bug in Portugal fixed- contract offers for players with a remaining contract longer than 6 months no longer possible- less talent changes for highly talented players, more changes for player with less talent- maximum 10-years contract at Game Start- colours now work in the stadium editor- fan banners issues solved in the stadium editor- height and weight of the player manager work correctly- problem with the Champions Cup screen (crash team>personal life) fixed- overlapping Line-up screen in the 3D match fixed (still opens for injuries)- less penalties in the 3D match- less handballs in the 3D match- goalkeepers not as good as after Update 2- Shift feature for player suggestions during half-time- Hall of Fame rule (options) now working 041b061a72